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September 25, 2007
Waiting for zero hour in Halo Nation

You know the people who run out to be the First to have a new product, gadget or album?
I am not that guy.
It's not that I don't want things like the newest iPod, the newest Nintendo console, or to be the first to see the newest Harry Potter movie.

But I have to admit my curiosity got the best of me last night. How else could you explain why I gave up sitting on the couch, having a beer and watching Monday Night Football?

I had to see Halo Nation first hand. After all the hype, all my reporting, all the insights from fanboys, industry analysts, talking heads, and everyone else, it was time to see what it was all about.

When I arrived at the GameStop at the Maine Crossing mall in South Portland, it looked more like a block party than anything else. Some guys brought sandwiches, others brought whole pizzas. Team Red Bull was on the scene, tricked out Mini (with a giant can of the RB on top) and all, passing out all the free Red Bull you'd need for hours of finger-numbing, eye-blurring gaming. Against the dark windows of stores like Famous Footware, the Sprint Store, Old Navy and Starbucks, kids were skating boarding in the parking lot, other threw around footballs. Most just busted balls.

Having tried to get information out of the GameStop/EB Games syndicate before and failed (through no part on the local employees - just typical corporate shadowgames), I knew my best bet was just to talk to the fans themselves.

By my count at a little after 11 p.m. EST, there looked to be at least 100 people there, a majority of guys, skewing young, but also a fair amount of women and older gamers.

Overhearing the manager talk to one of the Halo faithful, most folks had already pre-ordered the game and would simply have to come in, pick it up, and get home in one piece.

Guys like Matt Fields, Ben Leavitt and David - who wanted to go by his gamer tag "darvoid" - were a little older than the rest of the audience. But seeing as how many were in high school, that did not take much.

The Trio are gamers from way back, they talked about how they gaming fantaticism today is a product of playing old school games like Doom and Duke Nukem.

When I asked why they came to the midnight release, the answer was simple - I gotta get some Halo time in before work, and waiting until after work today is not a possibility.

Leavitt said what makes the whole event more surreal is the idea of pre-orders and the various editions Bungie has offered - the standard edition at $59.99, limited edition at $69.99 and the legendary edition for $129.99.

With its graphics, HD capabilities and increasing number of exclusive games, Leavitt said Halo 3 further cements the Xbox 360's status as the gaming console to have.

Fields, who is known to many on Xbox Live by his tag "loud jerk," said he largely bought the 360 to play Gears of War, but is taking a break to play some Halo 3 while he waits for the GOW sequel to come out.

Though he said it jokingly at first, Fields said he got into Halo because he wanted to be a part of something. Fields said Halo brings a lot of people together, you can play with and against people from around the U.S. and across the world.

As disingenuous as that seems at first, looking around the bustling parking lot, he had a point. By the time midnight rolled around, the crowd had coalesced into a line, and when the first few into the store finally emerged with their copies of Halo 3, they were met with cheers.

It's been around 10 hours now and it's likely there are either a lot of absences from work and school today, or a lot of red-eyed guys daydreaming about Master Chief.

Anyone out there with first thoughts/early impressions of the game?

Posted by at 10:22 AM

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Comments

Cheers Justin! An excellent blog!

It sounds like you have captured the flavor of the event perfectly. In MN it was a bunch of HALO junkies who were "too tough" to wear coats (Myself included) freezing out @$$es off. But acquisition of the game filled us with the warmth from within... That and of course the Heater cranking at 100% on the way home. It was about 40 Degrees here :)

It was funny; as I was there by myself it was kind of an awkward silence throughout the various clicks of friends. But the cold makes friends of us all and before long we are sharing stories of our favorite frags (Kills) online and our theories of what will become of the Master Chief.

At midnight the gates to our Avalon opened and the warm florescent light of GAMESTOP flooded upon us. The conversations stopped. we licked our chops with baited anticipation of the wars on the horizon.

One by one we were separated into two groups, those who have paid and those who were stuck in the slow line. It was minutes before our cherished trophy was in our hands and we were on our way home.

"Master Chief is that you?"

"Affirmative sir"

"What are you doing on there?"

"Finishing the fight sir..."

Posted by Ken
September 25, 2007 06:27 PM

::CAUTION: SPOILER ALERT::

After having essentially ignored most of the Halo 3 hype for the past
several months, and successfully holding off until this past summer to
finally acquire Xbox 360 (a birthday gift from my girlfriend), i decided
at shortly after 11pm last night – on a whim – that i would go stand on line
at the local toys 'r' us at midnight to see if i could get meself a copy
of Halo 3, without having bothered to pre-order it. my girlfriend was
supposed to meet up with me later in the night, so i called her and
asked if she would come along with me to stand in the queue. she came by
my house around 11.30, and i jumped in her car to make the trip quicker.
upon arriving at toys 'r' us a few minutes later, i was surprised to see
that there was no line, and realised that i had only assumed they would
be participating in the midnight Halo 3 sale. so, this time with me
behind the wheel, we zipped down the road to the local game store, where
sure enough there was a line already forming. it was pretty much the
same as you describe, teenagers (mostly male) of various physical
dimensions side by side with older folks (some parents, most not).
skaters rolled back and forth along the line.
the guy standing behind us in line had brought his rottweiler puppy,
which he said was his wife's way of ensuring that he was indeed going
out to buy a video game and not going on a secret date.
as we got closer to the door, which took under an hour, i started asking
around if people knew whether this line was strictly for pre-orders.
some said they weren't sure, some said they thought it was.
however, bt the time we got up there, i decided to ask people who
actually worked there, and found that it really didn't matter by this
point, everyone was getting a copy if they wanted one.
i bought the game and an extra controller so my girl can play with me,
and we went home.
i spent the first few hours after i woke up this morning playing, and it
was certainly enjoyable enough. when i brought Halo 2 home for the first time, i
finished the game in under 8 hours on 'easy' so i opted for normal mode
this time around. just as i was confused by some of the differences in the controller functions between Halo and Halo 2, at first i found myself often hitting the wrong buttons at various points throughout gameplay, resulting in some messy deaths, but once i got the hang of the new controls, i was on a convenant killing spree.
my first impressions?
visually phenomenal, as expected, familiar controls with some new good stuff thrown in, though as with Halo 2, the alterations in certain weapons confounds me. i eventually was able to comprehend why the pistol's beautiful site function was deleted in deference to the Halo 2 battle rifle, but with the triumphant return of the assault rifle in Halo 3, i would have liked to be able to zoom in with the pistol once more. not being able to double-fist with the needler was another disappointment, but i will have to make due with the new spikers in each hand.
being able to carry plasma and machine gun turrets by literally ripping them from their moorings is a nice new touch, one that i often wished for throughout Halo 2. i'm still on the fence about the change from being able to carry four of both grenade types in Halo 2, to two of three grenade types in Halo 3. as for vehicles, i found the new brute 'choppers' to be boring and annoying as both a friendly and a hostile obstacle in the field, and what happened to the warthogs with gauss cannons? conversely, the unsc mongoose was very fun to drive.
i found that the little cut scenes with hallucinatory transmissions from cortana interrupting gameplay to be particularly annoying, and reminiscent of the stupid revelatory hallucinations from the Chronicles of Riddick game.

i'm (hopefully) far from the end of the game, but overall, in spite of various confounding/annoying additions/omissions/differences between the three games, i am looking forward to playing Halo 3 as obsessively as i've played its predecessors. and, i have yet to play Halo online, so i'm sure once (if) i bother to activate my Xbox Live account some day, i will discover a whole new universe...

Posted by Leech
September 25, 2007 06:37 PM

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Justin is a former newspaper intern and has the scar tissue to prove it. Justin has been a staff writer for the Portland Press Herald/Maine Sunday Telegram since 2003, and in 2004 began writing a weekly column in the Monday Magazine.

If he had to pick a label, the column would fall under "youth culture," covering everything from high school dance etiquette, dealing with college debt, the resurgence of Roller Derby and Portland's one-of-a-kind music scene. This of course has not stopped him from answering letters to Santa Claus or writing about his experience riding shotgun in a drift car.

Justin is an export from the Midwest. He is a graduate of the University of Missouri and is originally from Minnesota. He enjoys bacon, cheap beer, redheads, Burt Reynolds jokes and wondering what the soundtrack to his life would sound like.

When he grows up he wants to be an international art thief. Or Captain America.

Until then he'll be bringing you dispatches about "the young people" and what they do.





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